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Reverse Engineering
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Dumping addcont IDs
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Topic: Dumping addcont IDs (Read 9805 times)
cuevavirus
Hot Pockets
Useful Idiot
Posts: 140
Dumping addcont IDs
«
on:
February 08, 2020, 04:30:15 PM »
Logs calls to sceAppMgrDrmOpen to stdout or file. To capture stdout, use PrincessLog or PSMLogUSB found
here
. File log is recorded at ux0:/aciddumper.log.
This can be helpful for creating fake DLCs.
This only works when the game calls sceAppMgrDrmOpen which requires one of the parameters to be the addcont ID. If the game calls sceIoDopen on addcont0: then sceIoDread to check for available addcont, then the IDs cannot be acquired.
Download:
https://bin.shotatoshounenwachigau.moe/vita/aciddumper/
«
Last Edit: June 17, 2022, 07:30:22 PM by cuevavirus
»
cuevavirus
Hot Pockets
Useful Idiot
Posts: 140
Re: Dumping addcont IDs
«
Reply #1 on:
August 20, 2020, 11:19:54 PM »
By request from moimerc, plugin has been updated with file logging.
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Dumping addcont IDs