CBPS Forums

Game Modding => PS Vita => Reverse Engineering => Topic started by: cuevavirus on February 08, 2020, 04:30:15 PM

Title: Dumping addcont IDs
Post by: cuevavirus on February 08, 2020, 04:30:15 PM
Logs calls to sceAppMgrDrmOpen to stdout or file. To capture stdout, use PrincessLog or PSMLogUSB found here (https://github.com/CelesteBlue-dev/PSVita-RE-tools). File log is recorded at ux0:/aciddumper.log.

This can be helpful for creating fake DLCs.

This only works when the game calls sceAppMgrDrmOpen which requires one of the parameters to be the addcont ID. If the game calls sceIoDopen on addcont0: then sceIoDread to check for available addcont, then the IDs cannot be acquired.

Download: https://bin.shotatoshounenwachigau.moe/vita/aciddumper/
Source code: https://git.shotatoshounenwachigau.moe/vita/aciddumper/
Title: Re: Dumping addcont IDs
Post by: cuevavirus on August 20, 2020, 11:19:54 PM
By request from moimerc, plugin has been updated with file logging.