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tai_module_info_t tai_info;tai_info.size = sizeof(tai_module_info_t);int ret = taiGetModuleInfo("SceShell", &tai_info); if (ret < 0) return SCE_KERNEL_START_SUCCESS;int (*shellShot)(void); // you define it (this may need to be global)module_get_offset(tai_info.modid, 0, 0x14a928 | 1, &shellShot); // you fill it / point itsceSysmoduleLoadModule(SCE_SYSMODULE_SCREEN_SHOT); // you load screenshot moduleshellShot(); // you use the functionsceSysmoduleUnloadModule(SCE_SYSMODULE_SCREEN_SHOT); // you unload the screenshot module