Console Hacking > PS Vita
[Release] libvita2d_sys - libvita2d for system mode applications
Graphene:
libvita2d_sys has been updated!
JPEG decoder:
Added ability to use ARM to decode JPEG (sceJpegArm sysmodule is used). Decoding is performed a little bit slower, but has much smaller memory footprint:
vita2d_JPEG_ARM_decoder_initialize()
vita2d_JPEG_ARM_decoder_finish()
vita2d_load_JPEG_ARM_file()
vita2d_load_JPEG_ARM_buffer()
GXT:
Added vita2d_free_additional_GXT(), wich provides a faster way to free additional GXT textures.
Graphene:
libvita2d_sys has been updated!
1. Added suprx module version of the library.
Download here: https://github.com/GrapheneCt/libvita2d_sys/releases/tag/v1.0
It is recommended that you use this version of the library, however it has certain limitaions compaired to static version:
- PNG textures are not available.
- FT2 font functions are not available. You can use PVF font functions to work with external fonts.
2. Switched to sceDbg logging.
- You can now set logging level for vita2d_sys from your application during runtime.
- By default logging level is set to SCE_DBG_LOG_LEVEL_ERROR after calling vita2d_clib_pass_mspace(), or after starting module for suprx module version.
- Use sceDbgSetMinimumLogLevel() to set your prefered logging level after default level has been set.
- Maximum level that vita2d_sys uses is SCE_DBG_LOG_LEVEL_DEBUG.
Graphene:
libvita2d_sys has been updated!
1. General:
1.1 Changed internal memory management. Simplified initialization procedure.
Following functions are now deprecated:
vita2d_pass_mspace()
Call vita2d_set_heap_size() before initialization to change internal memory heap size from default (1MB).
Note that internal heap will be automatically extended or reduced if needed.
1.2 Various bugfixes.
2. PVF:
2.1 Improved PVF font rendering. Following functions are now deprecated:
vita2d_pvf_draw_text_ls()
vita2d_pvf_draw_textf_ls()
Use vita2d_pvf_linespace() instead.
2.2 Added ability to load custom PVF font from memory. Use vita2d_load_custom_pvf_buffer().
2.3 Added ability to set character spacing interval. Use vita2d_pvf_charspace().
2.4 Default system PVF font is now opened on shared memory.
3. PGF:
3.1 Added ability to load custom PGF font from memory. Use vita2d_load_custom_pgf_buffer().
4. Font (FT2):
4.1 vita2d_font_xxx functions are now deprecated. Use vita2d_pvf_xxx instead.
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