Author Topic: [Release] libvita2d_sys - libvita2d for system mode applications  (Read 867 times)

Offline Graphene

  • End User
  • *
  • Posts: 22
    • View Profile
[Release] libvita2d_sys - libvita2d for system mode applications
« on: February 16, 2020, 10:59:11 PM »
libvita2d_sys is modification of libvita2d designed to be used in applications running in system mode. That means that you can use such applications without closing games.
https://github.com/GrapheneCt/libvita2d_sys

Offline Graphene

  • End User
  • *
  • Posts: 22
    • View Profile
Re: [Release] libvita2d_sys - libvita2d for system mode applications
« Reply #1 on: February 23, 2020, 10:47:01 PM »
Fixed the way shared fb is swapped. SceShell overlay shoud work properly now.

Framebuffer swapping in libvita2d_sys is now performed automatically. vita2d_swap_buffers() does not exist anymore.

Offline Graphene

  • End User
  • *
  • Posts: 22
    • View Profile
Re: [Release] libvita2d_sys - libvita2d for system mode applications
« Reply #2 on: April 05, 2020, 05:58:21 PM »
- Switched to DolceSDK.
- JPEG textures are now decoded on dedicated hardware using scejpeg.