Author Topic: [Release] Sonic CD Vita | Demo Footage at the end  (Read 13487 times)

Offline SonicMastr

  • End User
  • *
  • Posts: 10
    • View Profile
[Release] Sonic CD Vita | Demo Footage at the end
« on: January 02, 2021, 10:55:22 AM »
It is what it says. The Sonic CD 11 Decompilation ported to the Vita.

This was only a 30 minute port. I'm sorry, it's 3:30AM

OVERCLOCK TO THE MAX

Normal levels are playable. Menus and Special stages will be pretty laggy. Will have to wait for Hardware Renderer to be added to the main repo.




Installing:

Install the VPK from here https://github.com/SonicMastr/Sonic-CD-Vita
Take the Data.rsdk file from your legit copy of Sonic CD and put in the ux0:data/SonicCD folder


That's it!

Known Issues:

  • In the menu only Time Attack Appears. This is a visual bug - Fixed
  • Selecting Sonic after a new game may cause a crash
  • Pressing D-pad buttons cause an immediate crash (Use the Analog Stick instead) - Fixed
  • Performance issues in Wacky Workbench Zone acts 1-2 (Coils Activating), Stardust Speedway Zone Act 3 Bad Future (Lightning Flashes), and the light-bug section of Metallic Madness Act 3. This is simply due to the way transparency works and should be fixed with a Hardware Renderer in the future
  • Main Menu and Special Stages are really slow, with normal levels in a playable state with a Max overclock. This should be fixed with a Hardware Renderer

Demo Videos: https://twitter.com/BigBlackOniiSan/status/1345299084895252481?s=20 https://twitter.com/BigBlackOniiSan/status/1345302033855885312?s=20
« Last Edit: January 04, 2021, 03:11:36 AM by SonicMastr »
Hentai is the Purest Art Form We Have