Author Topic: [OpenPSS] Sce.PlayStation.Core.dll but its open src.  (Read 5425 times)

Offline SilicaAndPina

  • Hot Pockets
  • End User
  • *****
  • Posts: 38
  • Its probably a wiccan thing..
    • View Profile
[OpenPSS] Sce.PlayStation.Core.dll but its open src.
« on: August 07, 2020, 02:46:18 PM »
There is an essential .NET Mannaged library that EVERY psm game has a reference too.
most of the PSM DLL's are shipped with the game however PlayStation.Core is not.

because of this i decided to "rewrite" the library but with full src.
for Sce.PlayStation.Core essentially this is just like having the actual src code for the file :D

You have to build it using PSM Studio ofc.

see here: https://github.com/OpenPSS/PssIL

somehow my dll is smaller than the offical one. but whatever,
if you replace it at %SCE_PSM_SDK%\mono\lib\psm with mine you'll see retail games still work np



though i havent tried everything theres a chance it could still be broken somewhere ahah

Blessed Be~
« Last Edit: August 07, 2020, 02:49:08 PM by SilicaAndPina »