Author Topic: [Release] LCD Colour Space Changer  (Read 34267 times)

Offline cuevavirus

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[Release] LCD Colour Space Changer
« on: June 15, 2020, 04:55:39 PM »
Change the LCD colour space with one click and force colour space settings in PSPEmu applications. This program is only for PlayStation Vita 2000 models with LCD screens to toggle OLED emulation mode. Vita 1000 models already have OLED screens and do not have OLED emulation mode.

Download

Installation

Install lcd-colour-crunch.vpk with VitaShell. To force colour space settings in PSPEmu applications, write the module file path in the *KERNEL section of your taiHEN config.

Code: [Select]
*KERNEL
ur0:/tai/pspemu-colour-crunch.skprx

Usage

Open LCD Colour Crunch to toggle between original mode and OLED emulation mode. You can do so even when a game is open.

(image from reddit user girotin)
« Last Edit: June 17, 2022, 06:43:34 PM by cuevavirus »

Offline cuevavirus

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Re: [Release] LCD Colour Space Changer
« Reply #1 on: June 16, 2020, 03:06:51 AM »

Offline cuevavirus

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Re: [Release] LCD Colour Space Changer
« Reply #2 on: September 24, 2020, 09:22:41 PM »
Update v1.1.0

- Added display text for LCD Colour Crunch to indicate the active mode
- Added a kernel module to force colour space settings in PSPEmu applications

Yesterday reddit user girotin requested to change the colour space mode in Pspemu applications (https://old.reddit.com/r/VitaPiracy/comments/iydwjj/someone_knows_how_to_fix_that_saturation_colors). This update meets that request. Changing the colour space mode in Pspemu applications require a kernel module. Please see the OP for download and instructions.

To clear up some misconceptions, this application is only for LCD models, and has no effect on OLED models. Neither does changing the registry key "/CONFIG/DISPLAY/color_space_mode". Neither does electric's app. OLED screens do not have an OLED emulation mode. But it is true that OLED screens have two colour space modes (https://manuals.playstation.net/document/en/psvita/game/game_psp.html). However, it is an LED emulation mode which results in less saturated colours. If you are here you probably don't want that.

Offline Skyy

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Re: [Release] LCD Colour Space Changer
« Reply #3 on: October 04, 2020, 02:00:09 AM »
Thanks for the great work! Should I undo the registry change first before I use this?

Offline cuevavirus

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Re: [Release] LCD Colour Space Changer
« Reply #4 on: November 05, 2020, 07:16:10 AM »
v1.2.0

- Replaced blitting with notification for indicating the active mode

Offline p1w1x

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Re: [Release] LCD Colour Space Changer
« Reply #5 on: February 05, 2021, 03:26:20 PM »
After months using it I just registered in this forum just to say thank you for this awesome homebrew/plugin.

Sorry for my terrible writing.

Offline FMudanyali

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Re: [Release] LCD Colour Space Changer
« Reply #6 on: February 06, 2021, 01:18:33 PM »
Apologizing for your writing, whether it is terrible or not, is a sign of weakness. Write nonsense to your hearts content.

You have been warned.
!! I love the forums !!

Offline Akuvil

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Re: [Release] LCD Colour Space Changer
« Reply #7 on: April 30, 2021, 05:20:59 PM »
Can we do plugin for PSP? We have "wide" color range in system settings on PSP (mine PSP-N1000) with bad saturation, but black and white level is better. It's would be awesome to keep saturation as "standard" when using "wide" color range.

Offline MadZiontist

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Re: [Release] LCD Colour Space Changer
« Reply #8 on: September 09, 2021, 06:59:22 AM »
This kinda makes me want a slim. But seriously, how about a plugin for OLED models that emulates an LCD? Sometimes, in certain circumstances I think less saturation is better.