Author Topic: [Release] Sharpscale - native 960x544 HDMI output for PSTV  (Read 14178 times)

Offline CruelTott

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #60 on: April 26, 2020, 08:49:29 PM »
Nice!
Edit: I mean replace this module in the install folder?

Yes. Just replace the file in app/PSPEMUCFW/sce_module/.

Offline as905

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #61 on: April 26, 2020, 09:19:57 PM »
Can you define what "looks bad" means?

worse than original ps1 graphics

Offline ribald_om

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #62 on: April 26, 2020, 09:22:05 PM »
I also ran across the problem of the scrolling not being smooth in SOTN and other 2D games when running with "Original" graphics in 720p.
So I messed around in the Adrenaline code and found a way to make it run better.

This is the change I made:
https://github.com/CruelTott/Adrenaline/commit/3e05688e178b082c8353a38ae382aeb1f15aac62

Maybe it will be useful to some of you.

This works fantastic, thank you!

Offline teakhanirons

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #63 on: April 26, 2020, 09:28:34 PM »
I also ran across the problem of the scrolling not being smooth in SOTN and other 2D games when running with "Original" graphics in 720p.
So I messed around in the Adrenaline code and found a way to make it run better.

This is the change I made:
https://github.com/CruelTott/Adrenaline/commit/3e05688e178b082c8353a38ae382aeb1f15aac62

Maybe it will be useful to some of you.

Maybe a pull request to Flow's Adrenaline repo so this is official?
Life Pro Tip: Fry rice before steaming it to enrichen its taste.

Offline ribald_om

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #64 on: April 26, 2020, 09:35:04 PM »
Can you define what "looks bad" means?

worse than original ps1 graphics

Someone correct me if I'm wrong, but if your complaint is that it "looks pixelated" that's kind of the whole point of this plugin. It keeps the pixels sharp by not letting them get warped by filtering or stretching. You might think that looks bad, and it's not what the original game looked liked because it would have been blurred on a crt.

I think what you are actually looking for is a box that will run a ps1 emulator so you can do things like increase the game's internal resolution and use antialiasing so the polygons of 3d games will look sharp.
« Last Edit: April 26, 2020, 09:59:07 PM by ribald_om »

Offline cuevavirus

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #65 on: May 06, 2020, 02:07:52 AM »
New version

2020-05-05 v1.3.0

- Added an option to enable large framebuffer sizes, when the application uses large framebuffers

See OP for download.

As an example of a retail game running at a size larger than 960x544, we have release a 720p patch for Catherine Full Body.
« Last Edit: May 06, 2020, 03:14:41 AM by cuevavirus »

Offline capsilver

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #66 on: May 22, 2020, 05:07:38 AM »
Thank you @cuevavirus
I wonder if its possible to add an scanline (or crt) filter to the sharpscale options since this plugin only work when you use "Original" settings on Adrenaline options.
I think scanlines will really helps games to look better when bilinear filter is activated using Fitted + 4:3 combo.

Offline cuevavirus

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Re: [Release] Sharpscale - native 960x544 HDMI output for PSTV
« Reply #67 on: May 22, 2020, 04:40:20 PM »
This patch removes GPU scaling in all graphics modes. But adrenaline requires many steps to build so I don't want to do it.