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PS Vita / [Release] ES2GEARS Vita - The First Native OpenGLES2.0 App On PS Vita
« on: October 30, 2020, 11:48:16 AM »THE ICONIC GEARS FINALLY ON VITA
I am proudly presenting you the first official release of a vita app that uses OpenGLES2.0 natively. What other demo could be possibly better than the iconic gears? es2gears-vita uses FreeGLUT-Vita which utilizes Pigs-In-A-Blanket that is released only recently. It is a prime example of how easy it is to port GLES2.0 things to vita thanks to Pigs-In-A-Blanket. Special thanks to dots-tb and SonicMastr for teaching me how to convert GLSL shaders to CG.
Dont forget to install PIB on your VITA: https://github.com/SonicMastr/PIB-Configuration-Tool
You can get ES2GEARS here: https://github.com/FMudanyali/es2gears-vita
Compilation Instructions
Get DolceSDK: https://forum.devchroma.nl/index.php/topic,129.msg809.html
Get Pigs-In-A-Blanket: https://forum.devchroma.nl/index.php/topic,294.0.html
Get FreeGLUT-Vita: https://forum.devchroma.nl/index.php/topic,295.0.html
Code: [Select]
git clone https://github.com/FMudanyali/es2gears-vita
cd es2gears-vita
mkdir build && cd build
cmake ..
make -j8 //8 can be replaced by your thread(cpu core) count
Credits
- FMudanyali
- dots-tb
- SonicMastr
- Team CBPS
Original Authors
- Brian Paul
- Kristian Høgsberg
- Alexandros Frantzis