CBPS Forums
Console Hacking => PS Vita => General => Topic started by: jia19 on June 17, 2020, 03:56:28 AM
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Hello guys is there any debugger plugin project here?
ex. Search Engine finding cheats directly to ps vita via debug mode connected usb/wifi
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For cheats, this wiki can be read: https://github.com/r0ah/vitacheat (https://github.com/r0ah/vitacheat)
For a proper debugger, you will most likely need a Devkit.
The closest thing to a Debugger for retail is Davee's: https://github.com/DaveeFTW/kvdb (https://github.com/DaveeFTW/kvdb)
However, if you are willing to do RE:
You can decompile a game to find offsets here:
https://forum.devchroma.nl/index.php/topic,88.0.html (https://forum.devchroma.nl/index.php/topic,88.0.html)
Dump information from hooking at runtime here:
https://forum.devchroma.nl/index.php/topic,18.0.html (https://forum.devchroma.nl/index.php/topic,18.0.html)
These require stdout:
Use USB logging here:
https://forum.devchroma.nl/index.php/topic,136.0.html (https://forum.devchroma.nl/index.php/topic,136.0.html)
Or net logging here:
https://forum.devchroma.nl/index.php/topic,80.0.html (https://forum.devchroma.nl/index.php/topic,80.0.html)
There is some more information regarding Unity games around the forums.
Beyond all of this, I am not aware of any Debuggers in the works. Sorry.
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https://github.com/DaveeFTW/kvdb
how this it work ?i install kvdb.skprx and vdbtcp.suprx
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For cheats, this wiki can be read: https://github.com/r0ah/vitacheat (https://github.com/r0ah/vitacheat)
For a proper debugger, you will most likely need a Devkit.
The closest thing to a Debugger for retail is Davee's: https://github.com/DaveeFTW/kvdb (https://github.com/DaveeFTW/kvdb)
However, if you are willing to do RE:
You can decompile a game to find offsets here:
https://forum.devchroma.nl/index.php/topic,88.0.html (https://forum.devchroma.nl/index.php/topic,88.0.html)
Dump information from hooking at runtime here:
https://forum.devchroma.nl/index.php/topic,18.0.html (https://forum.devchroma.nl/index.php/topic,18.0.html)
These require stdout:
Use USB logging here:
https://forum.devchroma.nl/index.php/topic,136.0.html (https://forum.devchroma.nl/index.php/topic,136.0.html)
Or net logging here:
https://forum.devchroma.nl/index.php/topic,80.0.html (https://forum.devchroma.nl/index.php/topic,80.0.html)
There is some more information regarding Unity games around the forums.
Beyond all of this, I am not aware of any Debuggers in the works. Sorry.
even though devkits have a 'debugger' im not quite sure how to acturally use it out side of visual studio and debugging your own code soo..