Console Hacking > Reverse Engineering

#ChovyProject - Road to PS1 support

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SilicaAndPina:

--- Quote from: SquallATF on October 17, 2020, 07:17:37 AM ---I disagree with this idea.
DATA.PSP start 0x150 have 0x410 bytes unknown data,  I fill random data here, it doesn't effect game run.
and some pocketstation supported game release on psn before psv release.
eg ff8 pkg download from psn file date is Wed, 07 Oct 2009 08:39:01 GMT

--- End quote ---

oh yeah! i totally forgot the PKG's were used before PSV even released (like on PSP and PS3)
thus if it were a flag in DATA.PSP they would have to have either had that right from the start (unlikely.) or update existing PS1 packages
but thats unlikely because Date-Modified header as you imagined.

so its gotta be somewhere else possibly just hardcoded into pspemu and sceshell lol

SquallATF:
I missed a native library source code, a modified version of Ecdsa encryption with openssl.

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