Author Topic: [Release] Kirikiri for Playstation Vita - port of game and application engine  (Read 2116 times)

Offline uyjulian

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I ported an engine which is most used alongside KAG3 adventure game framework.


You can find the latest release here: https://github.com/uyjulian/krkrv/releases/latest
You can find the source code and some documentation here: https://github.com/uyjulian/krkrv
« Last Edit: August 18, 2020, 09:40:16 AM by uyjulian »

Offline dots_tb

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There is an issue when you launch without ux0:savedata existing, but it works after you manually create it.

Thanks for using the forums!

Offline uyjulian

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I fixed the issue by moving the savedata folder inside "savedata0:/savedata/".
This will also resolve the conflict when there are multiple projects using this engine installed.