Plugin for PS Vita unlocks some non-game capabilities for PS Vita homebrew apps. Currently available:
- Allow mounting some virtual drives like cache0:
- Allow using 4th core for game applications.
Install under *KERNEL.
4th core support FAQ:1. But Vita has 4-core CPU. Why do we need that plugin?
- Games are allowed to use only 3 CPU cores out of 4 (CPU0, CPU1 and CPU2). CPU3 core is reserved for system processes, such as loading modules, and usually stays at around 10-15% during the game.
2. Will it improve performance in games?
- No, this plugin will not improve performance in games by itself. It only removes check that prevents games from using system-reserved core CPU affinity mask. Improving performance will be the task of the second plugin and config app that will be released soon.
3. I am hombrew developer. How can I use system-reserved core in my game?
- When creating new thread, specify 0x80000 for CPU affinity mask. You can also use that value with sceKernelChangeThreadCpuAffinityMask() to change affinity mask of already existing thread.
Download: https://github.com/GrapheneCt/CapUnlocker/releases/